SWELL: THE OFFICIAL INCOMPLETE GUIDE (2025)

This project is a 25+ page research paper that analyzes the connections between confessional poetry and sandbox survival video games by imagining a fictional game, Swell, designed based off of three poetry collections.

solo project

materials / software used:

  • Adobe InDesign

  • Adobe Photoshop

  • various copyright-free images

topics:

  • Self-determined goals in a world designed against the poet/player.

  • Simulating the trauma recovery process

  • First-person personal

  • The refusal to "end" / respawning

  • Overlapping histories of video game development and poetry: from epic tales of heroes to facing the horrors of the modern world.

  • Play styles vs. writing styles.