

SWELL: THE OFFICIAL INCOMPLETE GUIDE (2025)
This project is a 25+ page research paper that analyzes the connections between confessional poetry and sandbox survival video games by imagining a fictional game, Swell, designed based off of three poetry collections.
solo project
materials / software used:
Adobe InDesign
Adobe Photoshop
various copyright-free images
topics:
Self-determined goals in a world designed against the poet/player.
Simulating the trauma recovery process
First-person personal
The refusal to "end" / respawning
Overlapping histories of video game development and poetry: from epic tales of heroes to facing the horrors of the modern world.
Play styles vs. writing styles.










