GYROCYBERSCOPE (in-progress)

This project will be an installation artwork, set to be on display in May 2026. Audience members will move a controller to impact imagery on the monitor. Infrared data will be collected to control the speed at which the wheel spins.

solo academic project

materials / software used:

  • Unreal Engine 4, Blueprints

  • Arduino

  • PolyCam

  • Blender

  • Bambu Studio (PLA, PETG)

  • TinkerCad

  • found objects

features:

  • Audience interaction using accelerometer, motor, and PIR sensor data.

  • Arduino to Unreal Engine 5 input translation

  • rotating wheel independently engineered from scratch

  • high-precision 3D printing

Digital rendering of final installation

Technical schematic to prepare for installation

Mounts designed for bearings to rotate the wheel

The objects are designed using 3D scans which are manipulated and then 3D printed

Examples of 3D scans

Failed 3D scan becomes the building block for Unreal Engine 4 landscapes