
GYROCYBERSCOPE (in-progress)
This project will be an installation artwork, set to be on display in May 2026. Audience members will move a controller to impact imagery on the monitor. Infrared data will be collected to control the speed at which the wheel spins.
solo academic project
materials / software used:
Unreal Engine 4, Blueprints
Arduino
PolyCam
Blender
Bambu Studio (PLA, PETG)
TinkerCad
found objects
features:
Audience interaction using accelerometer, motor, and PIR sensor data.
Arduino to Unreal Engine 5 input translation
rotating wheel independently engineered from scratch
high-precision 3D printing


Digital rendering of final installation




Technical schematic to prepare for installation


Mounts designed for bearings to rotate the wheel






The objects are designed using 3D scans which are manipulated and then 3D printed












Examples of 3D scans






Failed 3D scan becomes the building block for Unreal Engine 4 landscapes


